Saturday, June 28, 2008

Silverlight is too light.

I’m trying to make a game using my physics engine and silverlight and the engine mostly works setting the compact framework symbol gets rid of most of the compiler errors. But one error that really annoyed me was that it said List.RemoveAll was missing. Talk about annoying. I use it several times in the engine so it can’t be allowed to be missing.

I’m just glad that they allow extension methods that way I can re-add the functionality they took out.

But why remove that method? I know with silverlight they are trying to trim off the fat, but this is more like cutting out the muscle.

No comments: